Next up for the month is a return to something cool. Back in
2011, Deus Ex: Human Revolution was released. It was a first-person shooter/stealth
RPG that was heavily influenced by cyberpunk. Imagine someone mixes Robocop,
Blade Runner, and a few other sci-fi properties together. I heard good things
about it and tried it out one day. I’ve tried it out a few more times since
then. I even have it’s
predecessor/sequel, Deus Ex, on my computer. If I had a good game controller to
play the thing, I’d be set. A couple of years ago, I talked about DE: HR here and I had good things to say about it.
Around the time of my review, I heard that a sequel was
finally coming down the line. Of course, I was hyped. Deus Ex: Mankind Divided was eventually released
in August of 2016. I didn’t get to play it until a couple of weeks ago. It
takes place two years after the events of Human Revolution. At the end of that
game, the Illuminati (yes, The Illuminati) wanted to halt human progress, so
they created software to cause all augmented people to go mad. The event was
known as the “Aug Incident.” Don’t get it mixed up with Marvel Netflix’s
“Incident.” You (as Adam Jensen) were able to stop them before they did any more
damage. Afterwards, something happens and you’re out of commission.
The game picks up with Adam two years later. Because of the
Incident, Augs are now outcasts to society and treated like crap. Adam is now
working for Interpol in Prague. He’s also secretly working for the Juggernaut
Collective, a hacking group who’s wants to take down the Illuminati. When a
terrorist bomb goes off in Prague, Adam has to do what he can in finding the
true culprits. Not only do you have to deal with anti-Aug problems, you also
got Augs stirring up trouble. Adam also has to deal with things related to some
new upgrades he mysteriously gotten to his body.