So, Dragon Age 2… what to say, what to say. Well, I guess I
can start out with the basics. Dragon Age 2 was released in early 2011 by
Bioware. Electronic Arts (EA) was surprised by the success of the first game,
so they got Bioware to churn one out. I heard a lot about this game years ago
and it wasn’t exactly good praise. After I finished off DAO, I looked for DA2.
I have to admit that I was a little timid with how this game would be. Were
most people right about how lackluster the game was? I’ll let you know below.
DA2 takes place over the span of a decade. You play as Hawke
(in my case, Leonardo Hawke), a human who flees with his family to Kirkwall
during the Blight in DAO. In Kirkwall,
Hawke makes friends and enemies while trying to make it in the big city. When
Hawke makes it big, he’s labelled as the Champion of Kirkwall. He/She also has
to deal with the growing tensions between the Mages and Templars as well as
other tensions between other races.
We’re getting there. The hair choices could be better varied
out though. Still, I approve!
So, even with its noticeable flaws and issues, I actually
liked this game. Even though it’s not DAO, it didn’t necessarily have to be its
predecessor. DAO is kind of hard to beat in terms of goodness already. It just
needed to be good and it was that even with the flaws. First, I do like that it
is smaller in scale. Instead of spanning all of Ferelden, you’ll spend the
majority of your time in Kirkwall. While that sounds boring, just know that the
city is big and you do get to leave every once in a while. You also get to
import your DAO data into this new game so you can still have your world that
was made.
Since you spend your time in Kirkwall, you get embroiled in
a lot of the messed up stuff that happens there. There are major tensions
between the Mages and Templars. By the way, magic-users are treated mostly like
crap in the DA universe. You either have to join the Circle and be watched over
by the Templars or you get labelled as an Apostate and hunted down. It’s complicated and you’ll mostly be
involved that situation. You also get involved with situations with the Qunari
and the Tentiver Emperium.
Come on, guys! Stay still for this Polaroid!
Instead of having free reign with your character like the
previous game, you’re stuck playing Hawke, a human. You do get to choose your
style (mage, warrior, rogue), look, and armor, but that’s about it. I can see
why some would be peeved that they about this, but this doesn’t bother me. The
creators were trying to tell a simpler story involving one character this time
around. Your decisions still do have consequences on your relationships and the
city as a whole. He/she can also be a virtuous man, a sarcastic nutball, or one
cold-blooded person.
Just call us the D-Team! Don't send us after any dragons though.
Your companions are also pretty well defined this time
around. They have different personalities as before. They too are also affected
by the decisions you’ll make in the game. You may even find yourself arguing or
even fighting some of them for some reason or another. My favorites were
Varric, Aveline, Isabella, and Merrill (she is a bit dumb though). You also had
some interesting non-playable characters here as well like the Qunari leader,
Commander Meredith, Cullen, and a couple of others. You even get to see some characters
from the previous game floating around.
The visuals do look a bit better this time around as well.
The combat is good though it does have its issues at times. While I could only
use my staff, I did have the ability to do melee attacks which was nice. The
music is still good but I will say it’s not a memorable as it was in the
previous game. The voice acting was good as well but I didn’t recognize that
many well-known voice actors.
The Hanged Man: a place where you'll find scum, villainy, and some hot pirate named Isabella.
While I do like the game, it does have some noticeable
flaws. First off, you can’t customize your companions’ armor and look. You can
change a couple of things like weapons but that’s it. There are also a lot of
reused locations in the game. A lot of the same layouts for dungeons and caves
get used a lot in the game. It’s kind of funny really. You’ll be saying “have I
been here before?” a lot. While I do like most aspects of the combat, it does
feel a bit repetitive at points. Even small fights between thugs tend to last a
bit too long at points and enemies spawn out of nowhere.
I don't know who to dislike more.
There were some companions that I wasn’t so keen on. While
Anders is not too far from dislike side (spoilers: he starts the war between
the Mages and Templars), Fenris gets my vote for least likable companion in the series. Seriously, I think my characters tend to not get along with male elves for
some reason since Zervan met a similar fate. I don’t know what it is. Also,
while a decade passes throughout the game, little change does occur with the
city and people looks-wise. I wish there was more thought put into that aspect.
Another thing that irked me on a replay was the fact that
some of the text was hard to read. It wasn’t as bad here as it will be in the
next game I’ll talk about. Lastly, there was also little resolution with the ending. Even
though it directly ties into the next game, Inquisition, I did wish we got some
resolutions on the characters. I heard that there was a cancelled DLC that was
supposed to resolve Hawke’s story and it sucks that it got cancelled.
Overall, DA2 is a good game even if it has its flaws. As I
said before, it didn’t need to be the next DAO. It just needed to be good and
it succeeded in that with a nice story, nice characters, nice visuals, and decent
combat. If you were disappointed in it before or haven’t played it, check it
out. Well, I have one more game to do and it’s not going to be a short post
either. Next time, I’ll look at Dragon Age: Inquisition. Peace and God Bless.
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